Much happened during our parties 3rd session of adventure! It started off with them heading away from the explorers guild, directed by Varn to various ways of acquiring materials for him to begin attempting to build their ship. First they headed off towards the Great Alchemist of Hope. Discussing what they needed and could find use for on the way to the richest man in Hopes mansion, they arrived to see it was surrounding by a sprawling garden. Though obviously filled with greenery, lots of vines and even the occasional bush or leaf, the garden was sparse compared to any normal one on a regular planet. Waiting outside wondering how to get in they were approached by Vavilan Cromidore, the Alchemist, who came off as oddly magical and they realized was a powerful psionicist.
The conversations they had with Vavilan were friendly and productive, he seemed quite curious about them and what was happening to them, as well as showing interest in Rakten & Nievatashs psionic ability, and Sariels knowledge/interest in his alchemy/botany. The Alchemist offered to buy some of their trade goods for a modest amount of what they needed, and then agreed to provide even more if they were willing to come back in 1/2 a years time, once he had liquidated all of his funds, and provide him transportation into the inner rings of Fracture and to one of the large kingdoms. They agreed and then followed him to a underground level in his mansion, where he worked on his studies. The large basement was filled with test tables, containment rooms, and was covered in all sorts of unique looking flora. There he made them agree to a magical pact that would fill each person, including himself, with a psionic organism that would begin to destroy their minds if they intentionally tried to get out of the contract made with him. Though he offered one of them to be able to not take it, they all agreed to trust him. Finding their faith in him uplifting, he showed them one more way he could help, a small space craft spell canoe that he acquired a long time ago. This machine was big enough for 2 people to fit in, and possessed some interesting parts, including a homing device on it that locates the nearest mass of life and directs the ship towards. He offered the party it as salvage, suggesting that they use it to help build their ship, they agreed and headed out, to try and find the rest of the materials they needed.
Having acquired roughly half of what was required to build their new ship, they returned to the Astronomers guild and spoke with Elnro once more seeking ways that he could help them. While he was not interested in any of their main requests, such as simple jobs or buying their goods, there was something he wanted, and something he was very vocal about. He explained to them that the Pirates were still out there, and more then likely going to try and board them, to do what ever it was they wanted to do in the first place. Elnro had also seen their enemies ship…and wanted it. He offered a large portion of what they needed if they would capture the ship for him and provide it to the Astronomers guild as their own. At first the party was suspicious, wondering why the man would so feverishly want such a ship, they tried to get him to agree to take their smaller one instead, but in the end he refused and went on a rant explaining how a ship like that could change the entire town, could alter the life of the colonists like nothing else ever had. Wither they believed him or not, they agreed to board and capture it, then to provide it to the guild, however they required several guards to help with the assault, and managed to get Elnro to agree that they could have all the weapons and goods on the Pirate vessel.
Our players had a short conversation on their way to the next stop about what they should do with the spell canoe. They realized that it might be more profitable in all sorts of ways if they could somehow manage to build their ship without cannibalizing the smaller one. The verdict was quickly to keep the thing if at all possible, though they decided to leave it up for later to decide exactly what they were going to do with it to profit.
After the 2nd successful deal they headed over to the explorers guild, Their frequent visits paying off in instantly finding someone who could actually help them. Though Horun wasn’t available, his replacement for the day was, a old friendly and slightly senile man named Pinak. Pinak was very willing to help them, smiling like a old drunk fool he agreed to provide them with the rest of the materials they needed in return for them doing 2 different jobs for the guild after they finished their ship. The first job was to escort and ferry various expeditions for the guild for a weeks time, where the adventurers would be required to do little to nothing else other then just provide the transportation, this they made sure they were not responsible for providing food or such, but found that Pinak was not trying to pull a fast one on them and meant the job as it was stated, with no hidden intentions. The second job they agreed to however was more specific and dangerous. He wants them to explore one of the large and risky locations nearby, a place the guild themselves found far too threatening to visit. The party agreed on a price but then Sariel tried to get the old man to up the amount, using her magic, believing that they didn’t quite have enough materials yet, however Aku pointed out that he had “acquired” some things that added up to enough to finish the job. Seeing this Sariel backed down her demand, but Pinak being confused asked what he owed them and the Paladin Vulcan jumped forward to state the higher amount that Sariel had coeresed magically out of the man.
Having succeeded in acquiring all the materials needed to build their new space faring ship, they spent the next week of time looking over the spelljamming throne, spending time discussing with both the Explorers Guild Engineer Varn and the Great Alchemist of Hope. Their memories were returning swiftly, though no one had yet to fully recover. The town grew more and more interested in the players journey, until it became a waiting game for celebration time! After the ship was finished everyone quickly got on, brought the goblins and the guards from the Astronomers guild, and headed up into space, eager to face the pirates and then move on to doing their deals with Hope and into the stars.
As soon as they drifted out of hopes gravity well and past several floating rocks they were “supprised” by the pirates, who quickly started boarding actions. Our heroes prepared for the assault, their wizard and goblin crew on the deck, the astronomers guild guards, and themselves. The first few seconds of battle was all we had time for, but at the very end one of the pirates yelled out at aku, laughing and saying such a failure of a traitor should have stayed dead.